For Capcom vs. SNK 2 on the Arcade Games, Iori (N-Groove) by Buktooth88. ABOUT THIS FAQ ----- Capcom vs. SNK 2 (and its predecessor, Capcom vs. SNK) has a different point-scoring system from most other fighting games. For Capcom vs. SNK 2: Millionaire Fighting 2001 on the Dreamcast, Groove Edit FAQ by Nujevad. Capcom vs. SNK 2 EO is the same game but with minor changes in gameplay, such as adding the ability to cancel special moves into super combos -- a mechanic found in Street fighter 3 series -- to P groove and the inclusion of an EO ('easy operation', or 'extreme offense' for Western releases) system that allows the player to perform specific attacks by simply moving the right analog stick (C Stick for the … Capcom VS SNK 2 All character's A-groove combo collection - Duration: 15:39. yh 175,964 views. Capcom vs. SNK 2: Mark of the Millennium 2001 (Millionaire Fighting 2001 in Japan) is the sequel to the fighting game Capcom vs SNK, and the sixth game in the Capcom's VS. Series. Depending on the version, EO stands for Extreme Offence or Easy Operations. This series uses what is called the Groove Point system, which gauges your scoring performance in real-time. 15:39. This time, the Ratio system was modified to allow the player to give ratios to the characters as they wished, and six Grooves to choose from, plus a customized system which can be created by the player themselves.Like the first game, an Updated Re-release of this game is available, titled Capcom vs. SNK 2 EO. Other elements, most noticeably different fighting styles, incorporated elements from other games as well, such as Street Fighter III , Garou: Mark of the Wolves , and the Samurai Shodown series. Capcom vs. SNK 2 combines characters and gameplay elements from various Capcom and SNK fighting games, mainly the Street Fighter and The King of Fighters series. Other elements, most noticeably different fighting styles, incorporated elements from other games as well, such as Street Fighter III, Garou: Mark of the Wolves, and the Samurai Shodown series.. For GameCube, the top shows "1)B 2)A 3)X," which coordinate with the colored areas as well as the numbers, as 'B' is red (#1), 'A' is green (#2), and 'X', being the odd one out, matches with blue (#3). This game was released on NAOMI hardware in the arcade. For Capcom vs. SNK 2 on the Arcade Games, Groove FAQ by hayato42. Capcom vs. SNK 2 donne la subtile possibilité au(x) joueur(s) de sélectionner un des six grooves parmi les suivants : C Groove : Les joueurs peuvent utiliser les Super Combos de niveau 1 à 3, le Air Block et l'attaque Counter (Contre-attaque) pour terrasser leurs adversaires.